MAP-AWARE LIGHTING
Use Normal, Depth and AO maps to give flat artwork readable volume while preserving its original composition.
Professional anime lighting for After Effects — cel shading, stylized rim light and map-aware relighting in one native effect.
AnimeShadow is built for artists who want stronger light, clearer cel shapes and stylized rim lighting without redrawing the original artwork.
Drag the slider. The original artwork stays intact while AnimeShadow reshapes the lighting response.
Lighting controls designed around stylized 2D artwork, not generic photo effects.
Use Normal, Depth and AO maps to give flat artwork readable volume while preserving its original composition.
Shape bold tonal regions with controls for threshold, feather, tones, highlights, cleanup and anti-aliasing.
Build stylized edge light that responds to the artwork surface instead of behaving like a simple outer glow.
Integrate your After Effects composition lights and keep lighting changes animatable inside the same workflow.
AnimeShadow lives inside After Effects, so your lighting, cel shading and rim-light controls stay next to the layers you are already animating.
Efecs AnimeShadow for Adobe After Effects.
Windows • Adobe After Effects • Internet required for activation and periodic license validation.
A native After Effects effect for stylized anime/manga relighting, cel shading and rim-light work using image maps such as Normal, Depth and AO.
No. AnimeShadow uses map layers you provide and turns them into controllable lighting inside After Effects.
The image-processing workflow runs locally on your computer. Internet access is used for license activation and periodic validation.
The standard license is for one active device. You can deactivate your device when you legitimately move to another machine, subject to license transfer protections.
No. The launch offer is a one-time purchase.